Behind The Scenes: Endonomos - Weary (Official Video)


After our first video "atropos", which had more of a trippy feel to it, to fit the rather uncanny vibe of the song, it was our guitarist Phil's idea to shoot another one focussing on performance shots, as opposed to the more ambiance-heavy shots of Atropos, enclosed in the dense view of inside the woods.

Again we would shoot with our longtime friend and video nerd Schrankenstein Media.

We decided to go for the song "weary", as this song has a more melancholic feel, which would go well with the wider nature shots we were planning to do the performance in.

As for the scenery, I instantly had a spot in mind. In the very north of Austria, close to the borders to Germany and the Czech Republic, there is a sculpture garden on a hill, which should give an epic view.

We, fortunately, had to reschedule the shoot twice, because of illness, but the weather turned out to be so much more fitting on the third date, we almost couldn't believe it: deep snow, white clouds, sunshine coming through every now and then, giving us a wide panorama view.

But that weather also held a downside:

The small road to the top of that hill was so deeply covered with snow, we were unable to drive the cars with the equipment up to the sculpture garden, even the 4x4 would get stuck. So we had to carry all the gear, drums, guitars, cam, etc, up that hill through the snow.

Once we hauled all that stuff up, there were more challenges.

We had to build up the drumkit directly in the deep snow; fortunately, the snow was so cold and dry, we were able to basically build a drum riser of compressed snow.

We would also push the cymbal stands deep into the snow, cover their feet with even more snow, and compress that snow, so the stands wouldn't move.
Same with the kickdrum, seat, you name it.

Moreover, we wanted the whole video to be in slow motion, so we played and filmed every single shot at double the speed, and Lenz Schrankenstein would then slow it down to the original speed during post.

I wouldn't recommend this method for Grindcore or anything else fast, but it works a charm for Doom. Although it's really hard to remain serious while doing this.

Once we had everything set up, we started doing some performance shots with the drone, until, after two takes or so, the drone got stuck in a tree, way up in its branches, and wouldn't unwind from there.

So we went on to do the cam-shots, while our drone pilot tried to free the drone from its treetop confinement, by frisbeeing a bass drum-head into the branches, for what I recall to have been at least an hour.
While we were still repeatedly playing the song at double tempo. It must have made for quite the comic view.

I was wearing high combat boots and two pairs of socks, which kept my feet dry, but our drone pilot was wearing sneakers, unaware of which snow desert we would lead him to.

So after a while, he got his feet all wet and had to retreat to the car downhill to dry them. Fortunately, he was able to steer the drone, which eventually made such stellar shots, from there as well.

After several hours of performance and nature shots, freezing our fingers off, we managed to finish the shoot before sunset, carried all that gear through the snow, and back down to the cars again, feeling like we had been gone skiing the whole day.
When we got the first teasers a few weeks later, we couldn't believe it actually looked even more impressive than we imagined: Big skies, woods, hills and snow all over.

But see for yourselves:

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